Karabiner

The Karabiner rifle is the first rifle you can purchase in the store with Glu credits. A Karabiner is worth 40 Glu credits. It is also the first rifle in the shop which you can upgrade it. When you buy it, it does 15 damage. More than the M1 Garand rifle, but less than the M1 Carbine. It can do 40 damage points when fully upgraded.

In battle, the Wehrmacht Rifleman carries the Karabiner as it's main weapon (and presumably due to a glitch, the M1 Garand). But presumably because of their bad aim, the Wehrmacht Rifleman is terribly inaccurate with the Karabiner. Also, some U.S soilders carry the Karabiner (possibly captured German rifles and used by the U.S). These soilders handle the gun much better than their German counterparts.

When the player uses the Karabiner, It does high damage and is barley as accurate as the American Enfeild.